22. Optimization
After quite a long time of changes, this update is about optimization to make the game lighter to play, character optimization, and water display optimization.
I realized that there was an error in giving damage to the main character, the damage was given in an unnatural manner.
When you want to export the project an error appears:
Win64 platform is not a valid platform to build. Check that the SDK is installed properly and that you have the necessary platform support files (DataDrivenPlatformInfo.ini, SDK.json, etc). BuildException: Win64 platform is not a valid platform to build. Check that the SDK is installed properly and that you have the necessary platform support files (DataDrivenPlatformInfo.ini, SDK.json, etc).
And ready to release new updates
Get OrtoProject (GiginTerra Demo)
OrtoProject (GiginTerra Demo)
You will play as the character Ortho. Ortho (Orthodontist) is a canine, who travels throughout the body.
| Status | In development |
| Author | NotDev |
| Genre | Adventure, Educational |
| Tags | 3D, Singleplayer, Unreal Engine |
More posts
- 21. Update Improve13 days ago
- ?Hindered Update?27 days ago
- 20. Demo Release60 days ago
- 19. Voice Addition60 days ago
- 18. Combination of Countdown and Broken Tooth Spawn60 days ago
- 17. Create a Countdown60 days ago
- 16. Discontinuation of the method of Creating Settings on the Main Menu60 days ago
- 15. Discovering a Strange and New Glitch60 days ago
- 14. Improvements to Character Appearance and Gameplay Indicators60 days ago
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