3. Separate Objects in Blender = separate in Unreal Engine
OrtoProject (GiginTerra Demo) » Devlog
If two different objects are combined in Blender, it means they are unlikely to be combined in Unreal Engine. Here are some tips for combining them in Unreal Engine (it's best to combine them).
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OrtoProject (GiginTerra Demo)
You will play as the character Ortho. Ortho (Orthodontist) is a canine, who travels throughout the body.
| Status | In development |
| Author | NotDev |
| Genre | Adventure, Educational |
| Tags | 3D, Singleplayer, Unreal Engine |
More posts
- ?Hindered Update?3 days ago
- 20. Demo Release36 days ago
- 19. Voice Addition36 days ago
- 18. Combination of Countdown and Broken Tooth Spawn36 days ago
- 17. Create a Countdown36 days ago
- 16. Discontinuation of the method of Creating Settings on the Main Menu36 days ago
- 15. Discovering a Strange and New Glitch36 days ago
- 14. Improvements to Character Appearance and Gameplay Indicators36 days ago
- 13. Lose Game and Restart36 days ago

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