GiginTerra (Full Relrease)
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Devlog
- July 14, 2026 by NotDev#update, #jam, #Giginterra, #Unreal EngineWhen playing, there is an inconvenience with the camera, where if the camera hits an obstacle, the player's view will also be blocked. The one above was previously Above is after This is a view of the... Continue reading

- July 10, 2026 by NotDev#update, #giginterra, #game updateThe movement from the left lung to the right after climbing through the Alveoli, then entering the respiratory tract will immediately move to the other lung... Continue reading
- July 09, 2026 by NotDev#new, #update, #giginterra, #devlog, #gddLevel 3, the lung map, consists of the bronchi, left and right lungs, and alveoli. The orthopedic surgeon will then ascend through the alveoli to reach the right lung. The orthopedic surgeon will also... Continue reading

- July 09, 2026 by NotDev#Optimizing, #LOD, #Level 2, #Giginterra, #Collision, #atmostphere, #soundThe developer tried to add code so that Orid could spawn continuously, but this didn't work. Currently still in the level 2 creation stage, difficulties in creating collisions Many things are too diff... Continue reading








